Saturday, 24 September 2016

Week 1 Homework

Initial Character Design Work
This week you are to begin your initial research into your character design. For next week's class you will be expected to present your initial research that will inform your preparatory character design sketches to the rest of the group for tutor and peer feedback. This work should be uploaded to a blog created specifically for this module. Please bring the blog link next week so that your work can be added to this module blog. Remember to create regular blog posts to document your process and progress on this module.

Below are some examples of character design sketch sheets.

You may also want to start thinking about the colours and textures you will want your character to be and add some colour studies/reference to your character sheets.

Week 1 Homework Checklist
  1. Begin Maya Training as directed in class on (at least 3 hours).
  2. Begin to collect images and reference material (research) into the type of character you want to build and create sketches of your initial ideas. (at least 2 hours).
  3. Create a blog and add your research and initial character designs and annotate with reflective comments and insights. (30 - 45 mins)
  4. Download a student copy of Autodesk Maya 2016 for your personal machine (if you have one).
Total homework time at least 6 hrs



This blog is going to be used as a communication tool and a learning resource for the ANIM2001 module. Your projects, activities and reminders of deadlines will be posted 
here, so please enter your email address in order to receive notifications. 

You will see a list of websites on the right of the page. Please take the time to look at 
them, as they will help introduce you to the vast subject of CG Modelling and Texturing. 
I will be adding to this list throughout the year and would like you to contribute so if you 
find an interesting website about modelling, tell me about it (leave a comment on here 
or email me) and I will put it on the blog.