Tuesday, 3 January 2017

Week 11 creating and applying materials

Judging from todays session a few of you still seem confused about the relationship between materials and file textures.

To properly understand this it is very important that you study the tutorials on lynda for Maya 2016 essential training Chapter.10 Creating Materials and Chapter.11 Applying Materials and Textures.

Week 11 Three Point Lighting and character model lighting

To get a final renders of your model you will need to light your character model before rendering it.

Here is a useful link to 3 point lighting, which should be your starting point for lighting your character.


You should also look at the lighting tutorials on lynda.com to familiarize yourself with the different

Lights and lighting types in Maya From the Maya 2016 Essential Training videos.